Joe the Box
Dual Platform Found an article which provides an example of how to create a project that will run on both XBox and Windows. It’s fairly simple, because all you need to do is right click the project in...
View ArticleCreamy Filling
(The video distortion clears up around 0:14) Pause Problem Noticed a problem that when the direction pad was pressed, sometimes the cursor would not move until the pad was pressed multiple times....
View ArticleBatteries not Included
Fill Adjacent Modified I slightly modified the method for calculating when to start filling adjacent pieces. Before, when a piece went from unfilled to filled, then it would check to see if it had...
View ArticleWeek 3 Wrap-Up
(The capture format was set to FLV in XSplit (instead of MP4) with the highest recording quality (20), but there is still some initial distortion in the video after it was loaded to YouTube) Touch Up...
View ArticleAmbiguity
(Gray video distortion fixed. Thanks to tip from SHADEE.) Multiple Wire Problem Noticed a problem that doesn’t happen too often, but when it does it is really annoying. This is when you place a wire...
View ArticleSimple Change Casues Larger Problem
Week 6 update video. Pause Problem Added a pause screen to the game, which I thought was going to be a simple change. I created a new class that extended the Screen class, implemented the draw and...
View ArticleWeek 7 Video Update
Short Update video Level Editing Done Finished the last ten stages of the game, which use the 10 battery with a maximum resistor of 9. Went back and fixed the level design issues that I found during...
View ArticleDoing My Part
I really haven’t done any development for Resistor in over a month, so I decided to go ahead and put it into the Peer Review process on the Microsoft Creator’s Club site. I see it as my way of doing...
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